ModOhFun! (v4.2)
A downloadable mod
A doom 2 gameplay mod where you fight stuff like killer fireball-throwing armor and chainsaw puking demons with your trusty weaponry such as the pistol/BFG hybrid and 360 chainsaw. Made entirely with code, so the file size is teeny tiny!
There are also several options to choose from, such as pistol start mode, infinite pistol mode, and enabling uber cubes to spawn, should you open these cubes, monsters or a boss will appear, defeat them for a prize!
ModOhFun! requires Doom 2 and GZDoom or LZDoom to play, once downloaded just drag ModOhFun!__V#.#.pk3 over GZDOOM.exe/LZDOOM.exe to start playing, vanilla DOOM 2 maps are recommended, as they are less likely to break when playing with this.
Wiki page with some info on monsters n stuff! http://logicobscure.wikidot.com/modohfun
Updated | 18 days ago |
Status | Released |
Category | Game mod |
Release date | Apr 01, 2014 |
Rating | Rated 4.2 out of 5 stars (11 total ratings) |
Author | Logic Obscure Productions |
Tags | Doom, First-Person, FPS |
Average session | A few hours |
Links | Twitter/X, Tumblr, Patreon |
Download
Click download now to get access to the following files:
Development log
- ModOhFun v4.1Apr 01, 2023
- ModOhFun! 4.0 - Oh yes.Apr 02, 2022
- ModOhFun! 3.5 - New gnus, and stuff!Feb 12, 2022
- ModOhFun! 3.4 - ReleasedJan 30, 2022
- Small new update!Apr 01, 2021
- MODOHFUN 3.0Apr 01, 2019
- ModOhFun v2.2 released.Dec 08, 2018
Comments
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Reportin' a bug, yes. The monster replacements broke the ending to Episode 1 of Doom. The walls wouldn't lower after I killed them giant remnants.
Disregard if intentional or I should just use the nextmap console command.
I can note it down, I think I noticed it myself but never fixed it because this wasn't really designed with Doom 1 in mind.