ModOhFun v4.1
ModOhFun! (v4.2) » Devlog
ModOhFun! v4.1
- CHANGED: Overhauled monster randomization. Instead of having, say, 3 separate actors for cyberdemon replacements, its now all done with one actor. It's also converted to Zscript. This was done to try to fix the occasional enemies failing to teleport from a dummy sector (Such as the first cyberdemon in Squenched Avacausage MAP01).
- MISC: Various mistakes fixed and balance changes.
Files
ModOhFun!_V4.1.pk3 280 kB
Apr 01, 2023
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ModOhFun! (v4.2)
A chaotic Doom 2 gameplay mod made with nothing but code for a teeny tiny filesize!
Status | Released |
Category | Game mod |
Author | Logic Obscure Productions |
Tags | Doom, First-Person, FPS |
More posts
- ModOhFun! 4.0 - Oh yes.Apr 02, 2022
- ModOhFun! 3.5 - New gnus, and stuff!Feb 12, 2022
- ModOhFun! 3.4 - ReleasedJan 30, 2022
- Small new update!Apr 01, 2021
- MODOHFUN 3.0Apr 01, 2019
- ModOhFun v2.2 released.Dec 08, 2018