PROJEKT UBER 1.8 yo
Decided to give Project Uber one last update to change a few things that were bugging me, I thought of adding a third class, but I think I'm going to save that for a future sequel instead.
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Project Uber 1.8
- ADDED: Decided to give Hardy the zharky sprites
- ADDED: A new difficulty set between novice and intermediate, Novice is now called "Babby mode"
while the new difficulty is Novice.
- CHANGED: Some weapon sprites of Captain Akimbo have been replaced with better ones.
- CHANGED: Mini score items have a larger radius, so its easier to pick them up.
- CHANGED: Level 6 is shorter, removed a section I was never happy with.
- FIXED: The HUD had a barely visible part hanging off the side that I never
noticed until now.
- REMOVED: The stupid "out of ammo" warnings on Captain Akimbo, that was just
pure laziness on my part. Now, weapons click when they're out of ammo.
- REMOVED: Megaminds have been removed, for similar reasons why the optional
score imps were removed. Now, you can find their dropped items
around the levels, some in secrets!
- REMOVED: Several monsters I liked the least were removed.
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Files
Get Project Über (v1.8)
Project Über (v1.8)
Choose between two different weapon sets, shoot stuff, and collect score!
Status | Released |
Category | Game mod |
Author | Logic Obscure Productions |
Tags | akimbo, Bullet Hell, Difficult, Doom, gzdoom, multiple-classes, Surreal |
Languages | English |
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